
When the original iPhone was first launched, its camera ranked among its least competitive features. While the face of Apple’s product broke ground for how it reacted to touch, its eye into the world was wanting. It could capture only two megapixels, lacked autofocus, a flash, or digital zoom, and had no support for video capture. It seemed as though Apple had somehow felt obliged to put in a camera, a feature the company would leave off the iPod touch and iPad. The 3GS bumped the resolution to three megapixels and added in video capture that even included trimming capabilities, but Apple’s heart still didn’t seem very into the iPhone as a digital imaging device.
That’s changed with iPhone 4. While its five-megapixel camera lags behind the eight-megapixel cameras on devices such as the Droid Incredible and HTC EVO 4G in terms of raw resolution, and it includes just one LED flash bulb as opposed to two on the EVO 4G, Apple’s inclusion of a backlit sensor has aided the product’s low-light capture, and the included software makes use of the cameras in innovative ways.
Continue reading Switched On: An ‘i’ for imaging
Switched On: An ‘i’ for imaging originally appeared on Engadget on Sat, 12 Jun 2010 20:00:00 EDT. Please see our terms for use of feeds.
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