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Xbox Live launch titles for Windows Phone 7 finally revealed, we’ve got the whole preview

Xbox Live launch titles for Windows Phone 7 finally revealed, weve got the whole preview

We’ve known that proper Xbox Live gaming (powered by XNA) was coming to Windows Phone 7 devices, but we’d yet to work out any of that thumb-spraining goodness in action besides a short lived demo and a couple of developer videos. Well, Microsoft has finally come clean with details about its launch strategy for the platform, and from where we sit, it’s definitely looking pretty promising. First of all, the company has announced a whole list of launch titles for WP7 handsets, including some familiar names and franchises like Castlevania, Halo: Waypoint, Star Wars, Crackdown, and Guitar Hero, alongside a handful of newer properties like the ultra-cute ilomilo, produced in-house by Microsoft Game Studios. In total, the company will launch with over 60 game titles, with new offerings appearing per week within the Xbox Live Marketplace, almost like its big brother console version. We’ve got the complete details, an entire list of the launch titles, and our hands-on preview after the break — so read on to get the news!

Xbox Live launch titles for Windows Phone 7 finally revealed, weve got the whole preview

Besides just announcing some games today, Microsoft has also shown off the whole feature set of Xbox Live integration in Windows Phone 7, and users of the service must be pleased to check that there’s not much missing from the version they know and love. Survive WP7 will allow for full avatar integration (we’re talking fully rendered, interactive avatars) in conjunction with customization (clothes, accessories, and more). The company has even crafted an avatar-centric version of familiar phone utilities like flashlight apps and levels, adding some whimsy to what would typically be pretty staid affairs. Additionally, messaging, friend lists / status, achievements, and leaderboards (with friend comparisons) are all here in addition, making for a good looking complete mobile Xbox Live experience. And likewise identical to the console, every game can have a try-before-you buy demo to try before spending your hard-earned cash.

We had a bet to sit and play one of the most new games (Rocket Riot, Crackdown 2: Project Sunburst, The Harvest, ilomilo, Bejeweled, Max and the Magic Marker, and Uno) in addition as have a look at the Live feature-set, and listed below are our first impressions:

We’ll preface this by saying that both the hardware and software we demoed was still unfinished (the latter being the Samsung Taylor dev phone and the LG QWERTY model we broke news of on the Engadget Show). Regardless, the gameplay for the arcade titles seemed excellent, with frame rates holding fast even during graphically intensive 3D sequences (similar to the chaotic, scattered-pixel play of Rocket Riot). The Harvest, while a bit familiar to our eyes, still showed the graphic promise of the platform. Gameplay was definitely like minded to a touchscreen device, though Microsoft’s Kevin Unangst told us that developers could target controls for both touch and QWERTY-equipped phones (on condition that a bit version was always present). The screen response seemed accurate and sensitive, reacting quickly to our input. Particularly within the Crackdown title — a tower defense game ” set within the Crackdown universe” — pinch zooming, rotation, and finger tracking was excellent.

Besides just standard gaming, it looks as if Microsoft will attempt to leverage some other components of the platform. Within the aforementioned Crackdown 2: Project Sunburst, the game utilizes Bing maps to create levels (not unlike the PSN title The Last Guy), and logic inside the software is in a position to recognize things like roads for enemies to make their way down. a novel concept needless to say, and the type of thinking we hope we’ll see more of on this platform. Though we didn’t get to look plenty of titles (we particularly would have liked to work out something like Castlevania), the polish and speed of the games we played was definitely competitive with iPhone or Palm Pre gaming.

We didn’t get a big gamble to peruse the Live Marketplace because the phones were offline, but we did get to play around with cached elements, and we felt right at home. Updating and tweaking your avatar was fast and easy, as was finding friends and checking up on achievements or messages. Unfortunately, for the launch of Windows Phone 7 there won’t be any true multiplayer options besides turn-based games, though Kevin perceived to indicate that head-to-head gaming (whether over a neighborhood or wide network) was within the roadmap. It only is sensible considering it truly is Xbox Live we’re talking about, and it kind of feels like something that may were baked in from the beginning. We can be a bit spoiled from the range of multiplayer titles on the iOS platform, but that was one knock against Microsoft here. An additional small issue we noticed was that game load times seemed long — a bit too long. Again, Microsoft says things are still unfinished, so we’re hoping this can be a side effect of debugging and non-optimized builds.

All in all, it’s a promising picture for Microsoft. The company has the clout, the community, and most importantly the money to tug this off, but as with every modern smartphone platforms, success can’t be judged on one aspect alone. To make Windows Phone 7 really work, the oldsters in Redmond should hit an appropriate note on not just gaming, but the fundamental user experience, hardware, applications, and carrier partnerships. Based on what we’ve seen of Xbox Live to tell the tale these devices, we expect the company can check a minimum of a kind of boxes off.

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With Xbox LIVE and a Blockbuster Title Lineup, Windows Phone 7 Marks a New Era in Mobile Gaming

First wave of Xbox LIVE titles from award-winning publishers announced for the launch of Windows Phone 7.

COLOGNE, Germany – Aug. 17, 2010 – Today at gamescom 2010, the sector’s largest consumer-oriented games showcase, Microsoft Corp. premiered the first wave of Xbox LIVE games launching on Windows Phone 7 this holiday. With even more games and applications to return, Windows Phone 7 is putting the ability of Xbox LIVE into the palm of your hand – from Xbox LIVE Avatars to staying connected with friends, Xbox LIVE is now at your fingertips, anytime, anywhere.*

” We believe that irrespective of where life takes you, the proper in gaming and entertainment should follow,” said Marc Whitten, corporate vp of Xbox LIVE at Microsoft. ” Windows Phone 7 takes one other solution to handheld gaming, utilizing Xbox LIVE, Microsoft Game Studios, leading game publishers, and innovative indie developers, to create powerful, shared experiences for everyone.”

The Games You wish, Played When and Wherever You will want Them

In a sea of games, apps, gadgets and gizmos, the largest obstacle will be finding the game that’s good for you. Only Windows Phone 7 has a Games hub featuring Xbox LIVE, creating a distinct variety of mobile gaming experience that puts the games you will want front and center. Xbox LIVE games on Windows Phone 7 will probably be specially selected from the pinnacle names in mobile, PC and console game development, making the right mobile games even better, owing to Xbox LIVE. With try-before-you-buy demos, Xbox LIVE leaderboards, turn-based multiplayer, Achievements and more, Windows Phone 7 brings the quality, consistency and community of the Xbox experience to gamers on the go.

Windows Phone 7 also will likely be supported by content from Microsoft Game Studios (MGS), providing strong first-party gaming titles and intellectual property for the phone. For Xbox fans, which means that Windows Phone 7 will offer companion titles to familiar names, resembling ” Halo: Waypoint,” and ” Crackdown 2,” extending the experience of their favorite Xbox 360 franchises.

” Windows Phone 7 is the launch of an important gaming platform for Microsoft,” said Matt Booty, general manager of mobile gaming for MGS. ” Identical to we’ve done with Xbox 360, our charter is to push the envelope and deliver definitive games that maximize the platform. We’ll have an important lineup of MGS titles, and that’s just the start.”

Probably the most creative minds in game development are bringing the largest franchises to Windows Phone 7. The first wave of launch portfolio titles includes Xbox LIVE games from the likes of Gameloft, Konami, Namco Bandai, PopCap and THQ. Whether you pick to play a gem of a puzzler with ” Bejeweled™ LIVE” (PopCap), bring down the house with ” Guitar Hero 5″ (Glu Mobile), fight off a destructive alien invasion in ” The Harvest” (MGS), paint your way out of a corner with ” Max and the Magic Marker” (PressPlay) or defend your city in ” Crackdown 2: Project Sunburst” (MGS), the first wave of games announced inside the launch portfolio of Xbox LIVE games on Windows Phone 7 has something for every mobile gamer:

” 3D Brick Breaker Revolution” (Digital Chocolate)
” Age of Zombies” (Halfbrick)
” Armor Valley” (Protégé Games)
” Asphalt 5″ (Gameloft)
” Assassins Creed” (Gameloft)
” Bejeweled™ LIVE” (PopCap)
” Bloons TD” (Digital Goldfish)
” Brain Challenge” (Gameloft)
” Bubble Town 2″ (i-Play)
” Butterfly” (Press Start Studio)
” CarneyVale Showtime” (MGS)
” Castlevania” (Konami)
” Crackdown 2: Project Sunburst” (MGS)
” De Blob Revolution” (THQ)
” Deal or No Deal 2010″ (i-Play)
” Earthworm Jim” (Gameloft)
” Fast & Furious 7″ (i-Play)
” Fight Game Rivals” (Rough Cookie)
” Finger Physics” (Mobliss Inc.)
” Flight Control” (Namco Bandai)
” Flowerz” (Carbonated Games)
” Frogger” (Konami)
” Fruit Ninja” (Halfbrick)
” Game Chest-Board” (MGS)
” Game Chest-Card” (MGS)
” Game Chest-Logic” (MGS)
” Game Chest-Solitaire” (MGS)
” GeoDefense” (Critical Thought)
” Ghostscape” (Psionic)
” Glow Artisan” (Powerhead Games)
” Glyder 2″ (Glu Mobile)
” Guitar Hero 5″ (Glu Mobile)
” Halo Waypoint” (MGS)
” Hexic Rush” (Carbonated Games)
” I Dig It” (InMotion)
” iBlast Moki” (Godzilab)
” ilomilo” (MGS)
” Implode XL” (IUGO)
” Iquarium” (Infinite Dreams)
” Jet Car Stunts” (True Axis)
” Let’s Golf 2″ (Gameloft)
” Little Wheel” (One click dog)
” Loondon” (Flip N Tale)
” Max and the Magic Marker” (PressPlay)
” Mini Squadron” (Supermono Limited)
” More Brain Exercise” (Namco Bandai)
” O.M.G.” (Arkedo)
” Puzzle Quest 2″ (Namco Bandai)
” Real Soccer 2″ (Gameloft)
” The Revenants” (Chaotic Moon)
” Rise of Glory” (Revo Solutions)
” Rocket Riot” (Codeglue)
” Splinter Cell Conviction” (Gameloft)
” Star Wars: Battle for Hoth” (THQ)
” Star Wars: Cantina” (THQ)
” The Harvest” (MGS)
” The Oregon Trail” (Gameloft)
” Tower Bloxx NY” (Digital Chocolate)
” Twin Blades” (Press Start Studio)
” UNO” (Gameloft)
” Women’s Murder Club: Death in Scarlet” (i-Play)
” Zombie Attack!” (IUGO)
” Zombies!!!!” (Babaroga)

Additional titles inside the launch portfolio will probably be released between now and the Windows Phone 7 launch this holiday season; once the phone launches, new Xbox LIVE titles also will probably be added to the games portfolio per week.

Xbox LIVE: Bringing More in your Mobile Gaming

Xbox continue to exist Windows Phone 7 unlocks a global of games and fun and directly connects you to a worldwide community of more than 25 million active Xbox LIVE members. Windows Phone 7 is the one phone that seamlessly integrates Xbox LIVE and offers unique mobile gaming experiences:

Avatars. Connect with your Xbox LIVE profile and Avatar, or create a new one while you don’t already have an Avatar or Xbox LIVE profile; take your 3-D Avatar and props with you on the phone with full closet access.
Friends. Bring your Xbox LIVE friends with you everywhere; compare Achievements, challenge rivals on your favorite game, and even see who’s online and what they’re doing on their consoles, PCs or phones.
Game access. Easily view and launch your full game library from a single location; find, attempt to buy new games either on the market or Games hub.
Achievements. Earn, view and track Achievements, view Xbox LIVE leaderboards and build your Gamerscore across Xbox 360 and Windows Phone 7 – anytime you play an Xbox LIVE title.
Messaging. Communicate with all your Xbox LIVE friends, any time you would like, through Xbox LIVE messages.
Multiplayer. Invite, connect and play against friends on other Windows Phone 7 phones or the PC with turn-based (asynchronous) multiplayer gaming.
Spotlight. Access Xbox LIVE Spotlight feeds, including the most recent game titles, breaking news from Xbox LIVE, game tips and tricks, and more.

About Xbox LIVE

Xbox LIVE is the net entertainment service to your Xbox 360, connecting you to an ever-expanding world of games, movies, TV, music, sports and social entertainment. Xbox LIVE allows you to play the precise games, enjoy the biggest on-demand library on any console, take heed to millions of songs and share the thrill with friends all over the world. This holiday season, Xbox LIVE will come to Windows Phone 7 and put the ability of connected entertainment within the palm of your hand. Xbox LIVE is usually the exclusive home of controller-free online entertainment through Kinect, making your Xbox 360 more intuitive and interactive than ever before. With an active community of 25 million people across 26 countries, expanding to 35 q4, Xbox LIVE, in conjunction with Xbox 360 and Windows Phone 7, will give you instant access to the entertainment you need, shared with the folk you care about, wherever you might be. Additional information about Xbox LIVE might be found online at http://www.xbox.com/live.

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