Before the tip of the year, three 3DTVs from Toshiba not requiring cumbersome glasses to get the whole effects are expected, after using something similar to Sharp’s parallax barrier tech, as seen inside the Nintendo 3DS.
The Japanese publication Yomiuri Shimbun is claiming Toshiba will launch three models before Christmas, using a technology they developed which emits light rays at different angles, meaning glasses aren’t required.
Toshiba previously said this technology as being 21-inches in size, with the panel not quite full HD, at 1280 x 800 (WXGA) resolution. Back in April they described the technology as the next:
” The integral imaging system offers an important reduction in eye fatigue during long periods of viewing, and lines a multi-parallax[1] design that allows motion parallax, which can not be achieved by systems using glasses. The multi-parallax approach ends up in images that vary reckoning on the viewer’s position. As well, the viewing angle is wide, and the resulting stereoscopic image is natural and smooth. In some previous integral imaging implementations, there were issues raised on the subject of the loss of effective image resolution. In previous implementations, if the number of pixels within the display is kept constant and not increased, then the multi-parallax approach will reduce the effective resolution of the 3D display in an inverse proportion to the number of parallax positions. We’ve got addressed this problem by applying LTPS (low-temperature poly-silicon) technology to develop an ultra-high-definition LCD module for this newly-introduced high-definition and huge-screen 3D display.
This 21-inch auto-stereoscopic high-definition display adopts a lens sheet to manage reduction in surface luminance intensity, resulting in brightness akin to standard 2D displays. The ability consumption of the display is relatively low. The recent 21-inch display is thought of as to be environmentally friendly with low power usage. Furthermore, the display can be utilized in a vertical or horizontal position. When used inside the vertical position, the user faces the upright screen from the front as an individual would usually use a 2D monitor. However, when used inside the horizontal position, the user overlooks the stereoscopic image formed by the display lying face-up, as one would overlook a relief model. Compared with the front view, the 3D images seen face-up from the bird’s eye view are more stereoscopic and realistic.”
Three glasses-less 3DTVs before the tip of the year, eh Toshiba? Guess we’ll be seeing some nice announcements from the Japanese company next week at IFA. [ Yahoo ]
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