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Mirror’s Edge iPhone Review: Free As A Bird [Review]

Mirrors Edge iPhone Review: Free As A Bird [Review] Mirror’s Edge on iPhone can be an entirely different game to its console and PC sibling, but it surely still shares all of its joys (and all of its flaws).

Already out on iPad, Mirror’s Edge has recently been released on the iPhone, specifically to use the increased resolution of Apple’s new iPhone 4. Sadly one of the vital iPad version’s more notable inclusions – like multiplayer – had been cut, but the core story and speed run modes remain.

Loved

Gotta Keep Runnin’ – You ever play Canabalt ? It is a little like that, as you’ll mostly be guiding star Faith as she runs from left to right across the screen. Rather than forcing an awkward d-pad control system on the game, EA has wisely decided that a 2D game about running only needs several elegant commands, all of which – movement and combat – involve a straightforward swipe of the screen. It’s fast, easy to take advantage of and responsive, three belongings you don’t often see in action games on the iPhone.

Show Off – Mirror’s Edge looks great on an iPhone 3G or 3GS, but on an iPhone 4 or a new Touch – with their ultra-crisp ” retina” displays – the game looks better than you’d think the machines were capable of. Textures are crisp, colours pop off the screen, and while we’re sure games will come along one day as a way to look better, today, here’s the game to reveal off your new iPhone 4 or iPod Touch.

Hated

Indoors, Bad – How funny that the single thing that allow down the key Mirror’s Edge – clumsy indoor sequences – are an identical things that mar this version, a variety of underground and office levels (and even some scaffolding sequences inside the outdoor stages) proving too confined for Faith’s large jumps and slides.

Mirror’s Edge on iPhone is a smart portable title, which makes essentially the most of the strengths of the platform and in addition makes for a pleasant nightcap for fans of the game on console or PC, as it’s an all-new title with an analogous city, same characters and even a similar soundtrack.

Perhaps the sole thing to be cautious of apart from the point raised above is that, sans the multiplayer, it is a short game – you are able to finish it in half an hour – so it’s really aimed more at Mirror’s Edge fans and those wanting something to expose off their new hardware.

Mirror’s Edge was developed and published by Electronic Arts, released on the App Store on September 2. Sells for $5. Purchased copy myself for review purposes. Completed story mode and all speed run stages.

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