Yahtzee was a standby growing up, so I’m pleased that Yahtzee HD is a fun, faithful update of the original. You lose the thrill of rolling the dice, but gain the thrill of not having to fill out the scorecard.
As with a lot of these iPad updates of classic games, there are a group of recent game modes that I’ll probably never get around to trying, despite my best intentions (” Adventure mode” kinda is smart for Where’s Waldo, maybe, but for Yahtzee, in spite of the most recent exotic-ish animated avatars, I’m not buying it). Thankfully, though, the center of the app is nice old Yahtzee-roll five dice up to 3 times in an try to rack up your one-through-sixes, your three-of-a-kinds, your large straights, and all of the rest.
Playing Yahtzee on the iPad, as you’d expect, is a miles shinier experience than playing it with the set you’ve got to your game closet-in this one, you play against illustrated computer characters in front of an animated desert campfire scene-but the app makes it simple to select up right where you left off however a long time ago. Tapping dice or dragging them to a facet tray sets them apart from the following roll, and touching the cup (grooved lengthwise, the same as the physical one was) rolls the dice, which jumble around off the wall and rancid each other, just how you remember them jumbling. And whenever you finally roll five of a similar number, you get this type of:
There’s no real online mulitplayer mode, though you’ll be able to post your scores to Facebook and you’ll play real life, pass-the-iPad-around multiplayer with up to 4 people. At some points you can ask yourself if taking the $64000, physical, you-know-its-random dice rolling out of the game ruins the experience, but you then see that grooved cup and everything’s gravy. $5 [ iTunes ]
The winners of the 2011 Engadget Awards — Readers’ Choice
NPD: Apple grabs over 1 / 4 of the mobile PC business in Q4 2011 (including iPads), HP tops with laptops



