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Kinect Star Wars hands-on: Engadget and Joystiq get in contact with the Force


Kinect Star Wars hands-on: Engadget and Joystiq get in contact with the Force

We’ve been looking ahead to nearly a complete year to carve up battle droids with a Kinect-controlled lightsaber, and we got the possibility last night, donning virtual Jedi robes alongside our friends at Joystiq and calling upon our inner midi-chlorians in a chain of brief co-op fights. The interactive demo of Kinect Star Wars version is a reasonably scripted affair — your light side avatars automatically dash from encounter to come across with the occasional cutscene between, with none prompting from you, and once you get right into a melee, the pc controls which enemies you face besides. Still, there are numerous maneuvers available once combat begins in earnest. You are able to swing your right hand to swipe with the lightsaber, elevate your left for a strong Force Push, jump to flip over hapless destroyer droids, leap forward to dash directly at a foe, and tilt your body to dodge and flip. There is a little bit of a delay between the time you gesture and the time the sport recognizes your actions, but it surely generally gave the impression to follow our saber strokes, and a product manager tells us a lag fix is inbound. Long story short, we won’t inform you quite yet in case your 1:1 slicing fantasies may be fulfilled.

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