Slowly, but surely, we’re beginning to piece together what is going on inside that mysterious white box generally known as the Wii U . IBM was slightly coy in regards to the multi-core CPU it was providing, but did tantalize us by mentioning the name “Watson” in describing a number of its underlying tech. Now information about the custom Radeon GPU are beginning to surface and, while certainly capable, it is not exactly innovative. At its heart is a chip just like the R770 present in AMD’s last-gen cards just like the 4890 and, before you dismiss the it, remember the PS3 and Xbox 360 are still in a position to pumping out impressive visuals while packing five-year-old silicon (The 360 is largely running a souped up ATI X1900). The custom core also supports Direct X 10.1 (Microsoft runs out of steam with Direct X 9) and Eyefinity -like multi-display tech for as much as four SD video streams — though it will be as much as Nintendo and developers to position that to good use. In case you are still not convinced of the Wii U’s graphical prowess, Crytek has said its advanced CryEngine is “usually” up and running on Nintendo’s upcoming console — and, if it’s more than enough for Crysis, it’s going to be ok for you.
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