T(ether) is similar to that tremendous Reality Fighters game we saw at the PS Vita, except it’s more tranquil and it really works slightly differently. The tablet-based technology uses motion capture cameras to trace users’ heads and the orientation of the device itself, building a 1:1 spatial connection between real and virtual coordinates and allowing “intuitive interaction with volumetric data.” As you will see within the clip after the break, this equates to a couple pretty neat tricks. And, in case you throw in multiple users wearing motion-tracked gloves, things get much more Eastside.
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