Adobe’s battles with Apple haven’t exactly been a secret during the last couple of years, however the death of Flash Player for mobile has once more brought that drama to the fore. Mike Chambers, a lead product manager for Flash, took to his personal site today to shed some light on Adobe’s rapid decent, pointing the finger squarely at Apple’s refusal to adopt the player in its mobile OS. He had this to mention:
This one must be pretty apparent, but given the fragmentation of the mobile market, and the truth that one of the most leading mobile platforms (Apple’s iOS) was not likely to permit the Flash Player within the browser, the Flash Player was not on target to succeed in anywhere near the ubiquity of the Flash Player on desktops… Simply to be very clear in this. Whatever we did, the Flash Player was not likely to be available on Apple’s iOS anytime within the foreseeable future.
That combined with the “strong support for HTML5 across modern devices,” was apparently enough to drive the overall nail into Flash’s coffin. Among other things, Chambers cited using apps as opposed to browsers for media consumption and the complexity of the mobile market as further reasons for Adobe’s decision. He went directly to say that Adobe has a “long run commitment to the Flash Player on desktops,” but concluded by encouraging Flash developers to diversify their skill sets. For the very lengthy full-form version of Chambers’ explanation, hit the source link below, but we’d suggest grabbing a drink before you accomplish that.
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