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Apple approves officially-licensed Commodore 64 emulator for iPhone


Well, it’s almost certainly not a signal that Apple is opening the door to emulators of all sorts on the iPhone, but the newly (and finally) approved Commodore 64 emulator is still a fairly notable first for the platform — representing not only the first officially-available emulator, but perhaps the first app that actually runs code (even if it is a couple of decades old). In this case, that first bit apparently wasn’t too big a point of contention for Apple, considering that the app had all the necessary licensing rights lined up, but the second issue was, and ran right up against a clause in the iPhone 2.0 SDK that prevented apps from containing their own executable runtimes. As it happens, the key to bridging that divide around that was none other than iPhone 3.0, which contains a new feature for in-app purchases that the C64 emulator will take advantage of to let folks purchase additional games, rather than load arbitrary game code downloads. Interestingly, while this newly-approved version of the emulator also no longer exposes a BASIC interpreter, Manomio has added a note to the app that it “should be resolved in a future update,” although it’s not quite clear if that’s just wishful thinking or not. In the meantime, you can grab the app right now with five bundled games for $4.99.
Filed under: Cellphones, Gaming, Software
Apple approves officially-licensed Commodore 64 emulator for iPhone originally appeared on Engadget on Mon, 07 Sep 2009 12:11:00 EST. Please see our terms for use of feeds.
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Apple reconsiders rejected iPhone apps, C64 emulator on the way?

We’re always a little hesitant to get too optimistic about changes to the App Store approval process, but it looks like there’s been a few hopeful changes to the way things are done in the past few days, which could well lead to some previously rejected apps becoming available. Perhaps the most encouraging sign is that Apple seems to actually be going back through rejected apps and contacting develops to resubmit their app (without any changes, mind you) for an “expedited review.” One such app is the Start Mobile Wallpaper Gallery, which was rejected for using Shepard Fairey’s famous “HOPE” image of Barack Obama on the grounds that it “ridicules public figures.” In other App Store news, the developer of the officially-licensed C64 emulator also says that it was contacted by a senior director at Apple, who reportedly said that there was “BIG news coming,” but didn’t elaborate any further. But, really, is there any news bigger than a C64 emulator?
Read – TechCrunch, “Apple Continues To Right App Store Wrongs. Obama “Hope” App Is Go.”
Read – MacNN, “Apple reconsidering C64 Emulator for iPhone?”
Filed under: Cellphones
Apple reconsiders rejected iPhone apps, C64 emulator on the way? originally appeared on Engadget on Fri, 21 Aug 2009 16:23:00 EST. Please see our terms for use of feeds.
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